Page 48 en haut à droite : In a fight, or any situation where accurate movement rates are required, a Hero can be assumed to move 1 metres per combat round. If a hero is being chased, the pursuit is handled by the escapee making an opposed test against SKILL. Special Skills such as Wood Lore or City Lore can be used if appropriate. The modifiers below are applied to the SKILL test, and if the test is a success, the Hero has escaped enough to hide, duck into a house or take some other action to avoid discovery. These modifiers can also be reversed, so a Hero fleeing on foot from a mounted enemy would have a -4 modifier to the test. https://drive.google.com/file/d/1Dj-qZEPeFDxhyiDWtGj7EH99kDJosd/view?usp=sharing